Filippo Zamengo
2023-07-25 19:50:48 UTC
https://thenewstack.io/a-new-book-about-the-apple-ii-age-celebrates-the-users/
acquistabile qui:
https://press.uchicago.edu/ucp/books/book/chicago/A/bo195231688.html
(a-hem... qui lo dico e qui lo nego, ma è già "reperibile" altrove... )
Dall'articolo:
«**A New Book about ‘The Apple II Age’ Celebrates the Users**
The story of personal computing in the United States is not about the evolution of hackers but about the rise of everyday users, argues Laine Nooney, in the new book, "The Apple II Age: How the Computer Became Personal."
Jul 23rd, 2023 6:00am by David Cassel
[...]
Nooney makes the heartfelt case that the Apple II’s most compelling story “isn’t found in the feat of its engineering,” or in the personalities of Wozniak and Jobs, “or the way it set the stage for the company’s multibillion-dollar future.” Instead, it’s about all those brave and curious people, the users, who came “Not to hack, but to play… Not to program, but to print… The story of personal computing in the United States is not about the evolution of hackers — it’s about the rise of everyday users.”
[...]
The book’s jacket promises “a constellation of software creation stories,” with each chapter revisiting an especially iconic program that also represents an entire category of software. VisiCalc‘s ground-breaking calculator software represents “Business” applications, with the story of Dan Bricklin and Bob Frankston ending up legitimizing the Apple II as a powerful workplace tool. And the “Games” category is represented by Sierra On-line’s first illustrated text adventure, Mystery House, written by Roberta Williams and programmed by her husband Ken.
»
eccetera eccetera.
Sembra un interessante sguardo laterale di quegli anni, anche attraverso le storie della creazione di alcuni software prima dell'avvento del MacIntosh, il quale inaugurò l'era attuale del walled garden apple...
Dal secondo sito:
«TABLE OF CONTENTS
Introduction
1 Prehistories of the Personal
2 Cultivating the Apple II
3 Business: VisiCalc
4 Games: Mystery House
5 Utilities: Locksmith
6 Home: The Print Shop
7 Education: Snooper Troops
Inconclusions
Epilogue: On the Consignment Floor
Acknowledgments
A Note on Archives and Sources
Notes
Bibliography
Index»
CYA
acquistabile qui:
https://press.uchicago.edu/ucp/books/book/chicago/A/bo195231688.html
(a-hem... qui lo dico e qui lo nego, ma è già "reperibile" altrove... )
Dall'articolo:
«**A New Book about ‘The Apple II Age’ Celebrates the Users**
The story of personal computing in the United States is not about the evolution of hackers but about the rise of everyday users, argues Laine Nooney, in the new book, "The Apple II Age: How the Computer Became Personal."
Jul 23rd, 2023 6:00am by David Cassel
[...]
Nooney makes the heartfelt case that the Apple II’s most compelling story “isn’t found in the feat of its engineering,” or in the personalities of Wozniak and Jobs, “or the way it set the stage for the company’s multibillion-dollar future.” Instead, it’s about all those brave and curious people, the users, who came “Not to hack, but to play… Not to program, but to print… The story of personal computing in the United States is not about the evolution of hackers — it’s about the rise of everyday users.”
[...]
The book’s jacket promises “a constellation of software creation stories,” with each chapter revisiting an especially iconic program that also represents an entire category of software. VisiCalc‘s ground-breaking calculator software represents “Business” applications, with the story of Dan Bricklin and Bob Frankston ending up legitimizing the Apple II as a powerful workplace tool. And the “Games” category is represented by Sierra On-line’s first illustrated text adventure, Mystery House, written by Roberta Williams and programmed by her husband Ken.
»
eccetera eccetera.
Sembra un interessante sguardo laterale di quegli anni, anche attraverso le storie della creazione di alcuni software prima dell'avvento del MacIntosh, il quale inaugurò l'era attuale del walled garden apple...
Dal secondo sito:
«TABLE OF CONTENTS
Introduction
1 Prehistories of the Personal
2 Cultivating the Apple II
3 Business: VisiCalc
4 Games: Mystery House
5 Utilities: Locksmith
6 Home: The Print Shop
7 Education: Snooper Troops
Inconclusions
Epilogue: On the Consignment Floor
Acknowledgments
A Note on Archives and Sources
Notes
Bibliography
Index»
CYA